﻿using Verse;
using Verse.AI;
using RimWorld;

namespace Miao.Stand
{
    public class JobGiver_StandDefendOwner : JobGiver_AIDefendPawn
    {
      

        protected override Pawn GetDefendee(Pawn pawn)
        {
            return (pawn as StandPawn).owner;
        }
        protected override float GetFlagRadius(Pawn pawn)
        {
            return (pawn as StandPawn).BeghaviorRanage;
        }
    }
}
